public class BallState_Dribble_Run : AbstractBallState
{
	public static BallState_Dribble_Run instance;

	private BallState_Dribble_Run()
	{
	}

	public static BallState_Dribble_Run getInstance()
	{
		if (instance == null)
		{
			instance = new BallState_Dribble_Run();
		}
		return instance;
	}

	public override void enter(Ball owner)
	{
		base.enter(owner);
		owner.isInSomeOneHand = true;
		owner.setVelocityZero();
		Instance<AudioController>.instance.play(AudioType.Sound_shoerubground);
	}
}
